TOWN EXPANSIONS

 
  • Town Expansions are new districts or points of infrastructure that represent the progression and enhancement of a community. An individual Expansion may grant a beneficial effect to everyone in town or to individuals of a specific skill set or class. Individual Town Expansions can also have multiple tiers of advancement, awarding more benefits at each tier. 

  • Unlocking the first three Expansions: Before the first Event, the Player Base will be polled to choose three out of the five Core Expansions. The selected Expansions become available for progression, starting at Tier 0. 

    Unlocking further Expansions: After an Expansion has been increased to its highest Tier, another one will be available to Unlock, once again chosen by popular vote. Certain in-game Events may unlock Expansions as well, based on the choices and efforts of the Player Base.

  • It takes 300 Infrastructure Points (aka Infra) to gain an Expansion or increase it to the next Tier. 

    DONATE COMPONENTS to it during Sign-in or during a Market Hour. Each Basic component is worth 1 Infra, Rares are worth 5 Infra, etc.

    PERFORM AN NPC SHIFT: At the beginning of your NPC Shift, inform Game Staff of what Expansion you are upgrading. Each hour contributes one Infra. This is for Part-time NPCs only. 

    ACCOMPLISH DELVES/MISSIONS that benefit the locale, awarding 5-30 Infra per Delve.

    TOWN GROWTH At the end of every event, every unlocked Expansion increases by 10 Infra based on the local townfolk’s efforts or they match the Player Characters’ efforts that Event (whichever is greater).

  • Expansion progress may be hindered by certain circumstances and entire Expansions can even be rendered iner5 (Tier 0). Naturally, efforts can be undertaken to reverse this damage.

    — ATTACK LOCAL NPCS: Attacking or robbing townsfolk NPCs, especially merchants and people of influence, will decrease Expansions and will also highlight the attacker as an outlaw, potentially depriving them of the town’s protections and benefits. Attacking or robbing outlaws or monsters have no such effects.

    — SEASONAL MAGNA STORMS: Every 6 months, seasonal magnetic mana storms will hit the area, inflicting damage upon some Expansions - this may render them inert until repaired.

    — MONSTER SWARMS OR OTHER DISASTERS: Similarly, wandering monsters, cannibal outlaws, or (super)natural disasters may inflict damage to one or more Expansions. PCs may attempt several efforts to mitigate or negate this damage, either by slaying Wandering Monsters, subduing/killing outlaws, assisting Disaster recovery efforts and similar mitigation tasks.

Visiting other Towns 

Expansions only benefit the Player Characters while they are in or near their community. When an Event takes place in a different in-game locale, the Players get the benefits of that area’s Expansions, whether they are better or worse. 

The Player Base as a whole may elect one Town Expansion from their hometown to bring with them, carrying over its benefits for the month(s) they spend visiting.